This is really cool, we can import our model into Poser and animate it.
First, I think you should see how looks some Poser figure in the Setup Room and observe the bone structure. Click in the Grouping Tool botton and you can see the red division of groups or body parts, use Grouping Tool window. Observe the hip, this is the main part.
IMPORTING
The figure is done in Wavefront obj format, make sure that you do not have duplicate or overlapping polygons.
Launch Poser and select Import>Wavefront obj
and check Place on the Floor.
Click in Setup Room.
Open the figure Library and select Judy Nude. Click in Change Figure and the Judy skeleton loads over our figure (Also you can build your skeleton for scratch).
Select the Translate tool and position the bones on your left side and center, select Figure>Symmetry> Right to Left.Click yes in the dialog window.
Select genitalia-bone and click Delete key.
Adjust the skeleton in the figure, use the front, back, right, left, top and bottom cameras. When you are finished, select the Main camera and fly around the figure to make sure that the skeleton is correctly placed. Check out the hands (Fig. 2 below)
Now click in the Grouping Tool button (Fig. 3).